#if UNITY_WEBGL && !UNITY_EDITOR using System; using System.IO; namespace BestHTTP.PlatformSupport.FileSystem { public sealed class WebGLIOService : IIOService { public Stream CreateFileStream(string path, FileStreamModes mode) { throw new NotImplementedException(); } public void DirectoryCreate(string path) { throw new NotImplementedException(); } public bool DirectoryExists(string path) { throw new NotImplementedException(); } public void FileDelete(string path) { throw new NotImplementedException(); } public bool FileExists(string path) { throw new NotImplementedException(); } public string[] GetFiles(string path) { throw new NotImplementedException(); } } } #endif